[Your Turn] When one of your blue Tamers becomes suspended, unsuspend this Digimon.
[Your Turn] [Once Per Turn] When this Digimon becomes unsuspended during your main phase, gain 1 memory.
[Your Turn] When one of your blue Tamers becomes suspended, unsuspend this Digimon.
[Your Turn] [Once Per Turn] When this Digimon becomes unsuspended during your main phase, gain 1 memory.