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Amphimon ACE (English Exclusive) (LM-005) - Exceed Apocalypse Foil
Digimon
Mega
Blue
6
11000
6
Lv.5/
3
Data / Cyborg
[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] You may trash up to 4 blue cards in your hand. For each one, trash any 1 card under your opponent's Digimon or Tamers. Then, return 1 of their Digimon or Tamers without cards under it to the hand.
[When Attacking] By returning 3 cards with [Jellymon] in their texts from your trash to the bottom of the deck, this Digimon gains [Security A. +1] for the turn.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.)
[On Play] [When Digivolving] You may trash up to 4 blue cards in your hand. For each one, trash any 1 card under your opponent's Digimon or Tamers. Then, return 1 of their Digimon or Tamers without cards under it to the hand.
[When Attacking] By returning 3 cards with [Jellymon] in their texts from your trash to the bottom of the deck, this Digimon gains [Security A. +1] for the turn.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.)
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From $0.22
Original: $0.73
-70%Amphimon ACE (English Exclusive) (LM-005) - Exceed Apocalypse Foil—
$0.73
$0.22
Description
Digimon
Mega
Blue
6
11000
6
Lv.5/
3
Data / Cyborg
[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] You may trash up to 4 blue cards in your hand. For each one, trash any 1 card under your opponent's Digimon or Tamers. Then, return 1 of their Digimon or Tamers without cards under it to the hand.
[When Attacking] By returning 3 cards with [Jellymon] in their texts from your trash to the bottom of the deck, this Digimon gains [Security A. +1] for the turn.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.)
[On Play] [When Digivolving] You may trash up to 4 blue cards in your hand. For each one, trash any 1 card under your opponent's Digimon or Tamers. Then, return 1 of their Digimon or Tamers without cards under it to the hand.
[When Attacking] By returning 3 cards with [Jellymon] in their texts from your trash to the bottom of the deck, this Digimon gains [Security A. +1] for the turn.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.)











